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Dmg chase rules6/8/2023 ![]() behind the Front and Point-Blank sections for the sake of spells, weapons, and effects with a range. Short Range: This section is considered to be about 30 ft. Participants who make this attack with a weapon with the 'reach' quality do not suffer from this disadvantage. ![]() ![]() Participants in this area may make melee weapon or melee spell attacks against participants in the Front, although this must involve making an attack roll with disadvantage. Point-Blank: The participants immediately behind the Front are described as being at Point-Blank range. There should always be at least one participant here. The track has five sections on it, described as follows:įront: This section marks the 'head' of the race, where all participants are generally trying to be. To begin a chase, mark out a 'chase track'. This is a set of custom rules that can be used during an encounter that involves chasing that ties into the standard D&D combat and movement rules, but streamlines a lot of concepts to make these sorts of encounters more interesting. Whether you're chasing across rooftops trying to avoid capture by town guards, dashing through the undergrowth in pursuit of unknown prey, or playing a game of tag with an owlbear cub, sometimes it's fun to just run.
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